Visual Prompt Library sieureast

Product + Campaign

Kinetic Slice

Sport

Restrained photographic sports-equipment editorials: soft grey daylight, visible film grain, optical body ghosts, quiet fields and small condensed titles.

Images are AI-generated with this style's prompt. Your results will vary by model and the details you enter.

Build your prompt

Fill in the details below, or leave them blank and the AI will choose what fits the style. Prompts stay in English because image models understand it best; the text you want shown on the image can be in any language.

Final prompt

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Full style rules

Style anchors

  • [CORE] Photograph one real-looking athlete wearing the equipment in soft natural overcast light, never a CG render or glossy sports commercial.
  • [CORE] Keep visible fine film grain, muted colour and imperfect optical softness comparable to R1 and R4; exclude rim lighting, HDR contrast, glow and light streaks.
  • [CORE] Reserve approximately 40 percent of the whole frame as near-empty pale grey or off-white field, excluding figures, ghosts, water texture and type from that count.
  • [CORE] Use R2-like strong camera motion blur and translucent body ghosts confined around the athlete, with a single locally clearer worn product as in R4, without inset frames.
  • [CORE] Retain R3-like charcoal human mass against a pale field, with open natural shadow detail instead of a black silhouette rimmed with light.
  • [CORE] Use a calm, small upright condensed sans title in charcoal, plus one much smaller neutral category; the photograph dominates.
  • [CORE] Use at most one transformed graphic device, a single short solid dash, or none; prohibit product rectangles, crosshair grids and graphic motion trails.
  • [FLEX] Vary athlete crop, camera elevation, motion direction and title location between sports while keeping light and colour roles constant.
  • [FLEX] Recompose separately for each ratio, using negative space and the type-to-figure relation as the design structure.

Do

  • Use a slow-shutter photographic feel and imperfect natural materials.
  • Let sport action determine blur direction and crop.
  • Generate both ratios natively and review real outputs.

Avoid

  • CG sports-ad finish, gloss, dramatic rim light, glow, streaks, HDR and hyper-sharp detail.
  • Boxed close-ups, full-frame grids, stacked devices, giant type and dense labels.
  • Reference text or identity, extra slogans and fixed-position templates.

Negative prompt

CGI, 3D render, glossy sports commercial, studio rim light, HDR, luminous trails, orange glow, plastic skin, excessive sharpening, product window, white rectangle, grid, multiple devices, huge title, copied source words, logo, border padding, extra limbs.